The game is just a simple casual game where you tap the screen and try to stay in play by hitting spikes on the edge of the screen (supposed to just be arrows but that was an obvious design flaw on my end) and you get points by collecting diamonds that spawn around the screen. It’s a surprisingly difficult game to gain a lot of points. I wanted to make something with the philosophy of easy to learn but difficult to master and I think I really nailed that with this game. It’s a hard game with a casual shell to it so I hope you like it, don’t give up too quick the game rewards patience.